Overview
sporos is a cellular spread puzzle where you place spores to propagate along fixed vectors until grids light up. Success is less about coverage brute-force and more about choosing seed positions that unlock multiple lines. The board is readable—vectors show directions, cells mark reach—and the craft is sequencing: seed a spore that opens three routes, then fill constraints with secondary spores that connect islands. When placements crowd, switch vantage; a single seed on a diagonal often unlocks a cluster you were forcing. The cadence feels like mapmaking—seed, spread, connect, complete—and misses teach clearly: dead ends say a seed lacked vector mix, overlaps mean redundancy, stalls ask for a seed that bridges. Correction is gentle: remove one seed and try a vector-balanced position. Finishing feels like watching light pour through a grid you designed.